Artificial Intelligence
Artificial Intelligence

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28 September 2022

  • curprev 05:5005:50, 28 September 2022‎ ManuelRodriguez5 talk contribs‎ 361 bytes +361‎ Created page with "* evaluation function = goal state of a game * according to Bellman it is equal to the q-value * in computer chess the evaluation function is mostly handcrafted (it is an weighted feature vector) * in the minmax algorithm, the evaluation function determines the score of a node in the game tree * (Reinforcement) learning means, to learn the evaluation function" Tag: Source edit